Welcome to blazingrender.net!
This website is dedicated to the Blazing Render engine, a real-time 3D rendering engine developed by Argonaut Technologies Ltd. throughout the 1990s.
While it did not become massively popular in its time, several cult-classics did end up utilizing the engine, including Carmageddon and Microsoft 3D Movie Maker.
BRender Tools | BRender Credits | BRender Games |
On May 3rd 2022, Microsoft 3D Movie Maker officially became open-source, in conjunction with BRender itself. Now both released under the very permissive MIT license, what once cost thousands of GBP can now be downloaded by anyone, anywhere.
None of this would have been possible without the dedicated software archaeology work of Foone Turing, the former employees of Argonaut, and the people at Microsoft who did the legwork in open-sourcing 3D Movie Maker.
The following are various links to the original BRender source code releases, as well as other BRender erratica and attempts at modernization.
Source releases:
- Microsoft 3D Movie Maker (Source)
- BRender 1.1.2 (Source)
- BRender 1997 (Source)
- BRender 1.3.2 (Source)
Binary SDKs:
- BRender Evaluation Kit 1.2 (Source)
- BRender Evaluation Kit 1.2 Libraries (Source)
- BRender PSX Beta 1.2.1 (Source)
Other sources:
- Various Carmageddon-related BRender tools
Porting & Modernizing BRender:
- bjrkk: BRender 1.1.2 + CMake
- bjrkk: 3DMM Ported to BRender 1.1.2
- BlazingRenderer: Modernized BRender
BRender Tools:
Blender Plugin
Import and export BRender models
Kaitai Struct Definitions File
Parse BRender datafiles
ImHex Pattern File
Analyze BRender datafiles
BRender Credits:
Role | Personnel |
---|---|
Programming | Sam Littlewood, Dan Piponi, Simon Everett, Philip Pratt |
Ports | Simon Everettm, Philip Pratt, Patrick Buckland, Zareh Johannes, Anthony Savva, Stainless Software Ltd. |
Testing | Philip Pratt |
Project Management | Stefano Zammattio |
Technical Reference Manual | Crosbie Fitch, Philip Pratt |
Tutorial & Installation Guides | Robbie McQuaid |
Marketing | Paul Ayscough, Mitra Faulkner |
Sales | Edwin Masterson |
Artwork | Michel Bowes |
Technical Support | Neela Dass, Tony Roberts, John Gay, Jon Wolff |
With Thanks to | Pete Warnes, Mike Day, Tim Gummer, Vinay Gupta, Marcia Petterson, Jez San |
BRender Games:
Title | Year | Platforms | Developer |
---|---|---|---|
3D Movie Maker | 1995 | Windows | Microsoft Kids |
Alien Odyssey | 1995 | DOS | Argonaut Software |
FX Fighter | 1995 | DOS | Argonaut Software |
Bob Bondurant's High Performance Driving | 1996 | Mac | Fathom Pictures |
Bundesliga Manager 97 | 1996 | DOS | Software 2000 |
F1 Manager | 1996 | DOS | Software 2000 |
FX Fighter Turbo | 1996 | DOS | Argonaut Software |
Nickelodeon 3D Movie Maker | 1996 | Windows | Microsoft Kids + Big Blue Dot |
Nihilist | 1996 | DOS | Bits Corporation |
Privateer 2: The Darkening | 1996 | DOS, Windows | Electronic Arts |
Carmageddon | 1997 | DOS, Windows, Mac | Stainless Software |
Carmageddon: Splat Pack | 1997 | DOS, Windows | Stainless Software |
Croc: Legend of the Gobbos | 1997 | Windows | Argonaut Software |
Doctor Who: Destiny of the Doctors | 1997 | Windows | Studio Fish |
F1 Manager Professional | 1997 | DOS | Software 2000 |
I-War | 1997 | Windows | Particle Systems |
Motor Mash | 1997 | DOS | Eutechnyx |
Pete Sampras Tennis 97 | 1997 | DOS, Windows | Codemasters |
Search And Rescue (SAR) | 1997 | Windows | Interactivision A/S |
Sensible Soccer '98 | 1997 | Windows | Sensible Software |
Sensible Soccer: European Club Edition | 1997 | Windows | Sensible Software |
Bundesliga Manager 98 | 1998 | Windows | Software 2000 |
Carmageddon II | 1998 | Windows, Mac | Stainless Software |
Play with the Teletubbies | 1998 | Windows | Asylum Entertainment Ltd. |
Queen: The eYe | 1998 | DOS, Windows | Destination Design |
Uprising X | 1998 | PlayStation | Cyclone Studios |
I-War: Defiance | 1999 | Windows | Particle Systems |
BRender is copyright ©1992-1998 Argonaut Technologies Ltd.